I started dabbling with the RNG/CLR duo lately, I don't think I will have to create a dragonslayer JR thread for some time so don't worry
Its quite fun and should I have the time to do it, the exploration options are great with snare, invis, IVU, Rez of course hehe.., and pacify to name a few.
I have some DPS, Tactics questions for starters on what others do. For now my goals are to chip away at level 62 on my cleric so we can both have fun in BoT.
My typical routine is to pull/tank with ranger, Dual wield at first with earthcaller to slow. While I wait for that to proc, which is sometimes right away and sometimes at just about when the MoB turns to flee, I swap out offhand weapons. I try to keep Avatar up, DoT with 24 dot a tick spell, if I've had time for all that to happen on a stubborn slow, I switch back to a dps sword with a possible crit heal of 180. I do that stuff in that order.
In short as soon as slow hits I switch to my 2hb Greatstaff of the fourwinds for dps. I have never parsed anything but I just know from a ton of solo time before I boxed my cleric that on Mobs on which it was a race to the death as soon as I switched to that weapon I really saw the tides turn. I also know I take a lot less reposte damage or so I have figured.
I have thought about just screwing all the offhand weapons and equipping a shield until slow lands, the problem there though is that when it doesn't proc I am loosing a lot of dps, and therefore a lot of cleric mana which slows the whole thing down when doing repeated XP pulls.
Throughout all the fighting I am nuking away as much as I can with the "big" ranger nukes of ice and fire, which when they crit do make a noticeable chunk of the MoBs HP's go away. Nukes I've always found to be the big Melee DPS for a ranger.
On the cleric I am healing of course, usually just CH, sometimes a HoT when I am starting a hard pull, which often gives the cleric time to cast hammer, and reverse damageshield. My cleric questions are do people try using stuns as a damage reducer? Do people do undead camps where the cleric DoT spell could be used? I have never visited the undead area of PoV to be honest so was wondering if that is an option.
I know if I was decked out with really top gear a lot of the switching of weapons etc. would not be needed probably and I could just dps and heal away with a better geared duo.
Do most folks find the 2h ranger weapons to be superior for dps with the AA Boosts those weapons get?
I know my questions are all throughout this but just wondering some other folks approach, Esp on the cleric side for chipping in damage or other helpful stuff.
Ranger of Tunare
65 crossings of the stream <Destiny>