Sorry, but I have to dissect this.
Didgeridoo wrote:
In the interest of fairness and equality among guilds, here are links to six other guilds on the server. As far as I know, all of them are also accepting applications.
Vintage at
http://www.eqvintage.com/Destiny at
http://destiny.guildportal.com/Dark Conquest at
http://www.darkconquest.org/Pathfinders of Al'Kabor at
http://www.guildportal.com/Guild.aspx?G ... abID=77836 Sanctuary at
http://www.guildportal.com/Guild.aspx?G ... bID=153270and The Horde at
http://www.guildportal.com/Guild.aspx?GuildID=8928Fairness and equality among those who are following this discussion, but actually aren't aware of the server's guilds and/or are incapable of using Google? Of course every guild on the server is a default state of recruiting. As has been highlighted in this thread repeatedly, numbers and turnover are one of many key challenges on the server.
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If I missed any guilds that are accepting applications, I apologize. Please post their link in another reply. I am interested in reducing the imbalance our server seems to have in guild membership.
Please explain the guild membership imbalance problem in more detail. Are you saying you'd rather the server have 7 or 8 equally-populated guilds, and are unhappy at the possibility that 1-3 guilds might have the lion's share of players on the server? Is there some ethical basis for this? As far as I'm aware, people have so far done their best to join whatever guild suited them best on the server, and none have ben coerced. The only way to "correct" that is to try to convince members of the larger guilds to break up and redistribute themselves. Is that what you're asking for? Your other option is to try to drum up outside membership and get another large influx of new players to the server.
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as has been already stated multiple times, if your only interest is getting EP flagged, then Temerity is your best bet. However, if your goals for the game are more than just getting uber gear, then I strongly encourage to choose your guild carefully.
Again, please explain your wording here. Wizman already covered this sentence, but seriously, do you think that's what Temerity is about? Gear is a means to an end. We're fighting towards a common goal of guild progression because we enjoy the challenge. I strongly encourage anyone who's in this game solely for personal loot gain to take a hike and not apply to Temerity. Look, every guild has had some bad apples in their past (or even present). But on the whole, Temerity is a friendly, casual guild full of really nice, capable, mature players who aim to work together as best we can to achieve a long term common goal of progression. I get sick of seeing misinformed people level baseless veiled accusations at the guild. It's old. It's like everyone who has ever played EQ has it implanted in their brains that the top guild on every server is full of assholes lacking souls. That may have been largely true on PC servers in many instances, but it's not true here. I've met a few assholes on this server over time, but there wasn't any solid pattern to what guild tag they were carrying. I wouldn't be here if our guild was full of jerks.
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This goes back to my reason for starting this discussion in the first place. I would like to create the possibility for people from smaller guilds and unguilded players to get PoP flagged without having to leave their guild to do so. I know of a few guilds that have helped gear and level up new members only to have them leave once they are high level so that the can get PoP flags. I want to try to help the servers smaller guilds maintain their membership so that they can grow and progress. I know this is no easy task, but I want to try.
PoP is a raiding expansion. By definition, if you're in a tiny guild or unguilded, you can't expect a whole lot out of the PoP flagging process. "High enough level to get PoP flags" is level 46. If your guild is having problems retaining members past level 46, then yes, you've probably got issues, and you should vet your incoming members better so that they understand what to expect and what your goals are. PoP flagging isn't a process that's friendly to small guilds, or even several small guilds banding together. People joining the smaller guilds really shouldn't have PoP progression as a goal. If they do, they're joining the wrong guilds.
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These other guilds all have great people in them that have been in these guilds for years and they are frustrated at losing people that they have helped to start out.
Temerity also has great people in it that have been in this guild for years. Arguably over the long term we're doing better at member retention than a lot of guilds on this server, and that really says something. We have members take a leave of absence to finish up their master's degree or because it's their first year with a new child and they don't have time to raid, only to come back 6 months or a year later (or sometimes considerably longer) and raid with us again. As with all things in life, guilds on an EQ server are in many ways part of a Darwinian struggle. The strongest guilds do the best, and the weaker ones will suffer. There's nothing any of us can do to change that really.
If anything, I feel morally compelled to ensure that those new players who eventually will be interested in planar progression *don't* accidentally sign on with a lower-tier guild that has no intents or hopes in those directions. Those are truly sad cases. Eventually they realize their mistake, but so many of them then feel obligated to the family guild they grew up with, that they feel they cannot then leave because it would make them feel bad. They get depressed about their lack of progress, and they'll stick it out with the smaller guild for years, and often eventually just fade away from the game for lack of enjoyment, when they could've had a much better time on the server doing things they were really interested in. I know that plight well, I went through it (repeatedly) on my EQ PC server, which is why I knew better this time around and headed straight for Temerity on this server once I had surveyed the scene. I don't want to name names, but this sad little story has happened numerous times on this server, and the result has been a number of truly great players who were wonderful people feeling stuck and eventually just quitting the server, basically over guilt about guild choices. They would've been far happier tagging with us and raiding with us, but couldn't get over the guilt about the idea of leaving the family guild they joined by mistake and grew to love.
When someone leaves a smaller guild for Temerity, everyone makes us out to be the bad guy for "stealing" a player that grew up with the smaller "family" guild (I put family in scare quotes because Temerity, like virtually all guilds on this server, is also a family). I always view these situations the other way around. People should be looking at the small guilds who latch onto players very early and hope to guilt-trip them into retention with disgust. They're ruining some peoples' gaming experience to try to keep their little concept alive over the years, and they're very frequently dishonest to newbie players about the potential the guild has for progress.