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PostPosted: Wed Jun 02, 2010 4:28 am 
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The POWEROFTWO UI has now made it to version 2.00 and is available for download.

=============================

POWEROFTWO primary site : http://www.dcoffey.co.uk/poweroftwo/index.html

POWEROFTWO alternative download : http://www.eqinterface.com/downloads/fi ... hp?id=6071 (ZIP only)

=============================

The new version features gauges which are much easier to read, optional percentages on all gauges, a re-worked and dramatically extended Hot Button window and a cleaner spellbook which is even more compact than before. All three spell icon sets are included in the download as well as the majority of the optional components that were added to the previous release.

As usual, please have a good look in the Optional Files folder in the release and feel free to choose which components you want to use.

  • Full-size spell icons in EQClassic, Default and t.King graphic sets
  • Tiny spell icons in EQClassic, Default and t.King graphic sets
  • Buff bar - icons only, wide left/right-aligned, tiny left/right-aligned
  • Chat window - with/without title bar
  • Containers - standard slots only or extended with pri/sec/rng/ammo
  • Gauges - Pure melee or Hybrid options, with/without percentages
  • Hot Buttons - standard or extended with stats, resists, xp/aa gauges and 12 equipment slots
  • Selector window - horizontal or vertical
  • Spells window - standard horizontal or vertical, wide left/right-aligned
  • Timers - none, single or double digit, dial or strip
  • Zone Finder - Utdaan’s zone-line locator uses the old Feedback window to great effect

Installation instructions are as simple as before - just replace your previous POWEROFTWO folder with the new one.

Please use this thread to post ISSUES and COMMENTS relevant to the POWEROFTWO UI.

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Last edited by Maktub on Sun Jul 25, 2010 3:16 am, edited 1 time in total.

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PostPosted: Wed Jun 02, 2010 4:29 am 
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PROBLEM : EQMac crashes when I change from the Default UI to POWEROFTWO UI

So far, five people have reported that whenever they try to use the POWEROFTWO UI, it just crashes EQMac back to the desktop. The following is a POSSIBLE solution to this issue has only been confirmed to work on two of those machines.

1. Exit EQMac completely.

2. Make a COPY of the EverQuestLP / game / EQclient.ini file somewhere safe.

3. DELETE theEQClient.ini file which is in the EverQuestLP / game directory.

4. Restart EQMac and it will create a new copy of the EQclient.ini file.

This file contains gam settings such as screen resolution, sound settings and texture depth. You may need to go back and change your sound and texture settings back to how you had them before.

It appears that this fix may be a reliable solution and is worth trying.

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Last edited by Maktub on Sun Jul 25, 2010 3:17 am, edited 3 times in total.

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PostPosted: Wed Jun 02, 2010 4:29 am 
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CUSTOMISING THE HOT BUTTON WINDOW

The layout of the Hot Button Window allows for key information and items to be accessed from one place without taking up too much screen room. One nice benefit of the Hot Button window is the TWELVE customisable QuickClick buttons. You can put any equipped items on them as well as items in the main inventory slots such as bags.

By default, they are mapped to Primary, Secondary, Ranged and ammo slots and the eight main inventory slots in order but they could just as easily be set to hold a bridle, clickable rings/bracers or spare weapons. Here is how to set this up for YOUR gear!

First off, decide what items you want to have quick access to. Get a piece of paper and write down the 12 items that you want easy access to. When you have done this, refer to the QuickClick diagram below to assign a numbered location to where you want these items to appear on your Hot Button window.

Code:
   -----------
   |  1 |  2 |
   -----------
   |  3 |  4 |
   -----------
   |  5 |  6 |
   -----------
   |  7 |  8 |
   -----------
   |  9 | 10 |
   -----------
   | 11 | 12 |
   -----------

Now that you have assigned each of your item selections to a spot in the Hot Button window, you need to refer to the next table and find the Background Image and EQType ID Number that correspond to your selections.

Code:
<Item Slot>                  <Background>              <EQType>
*********************************************************************
 Left Ear Slot------------------A_InvEar------------------------1
 Head Slot----------------------A_InvHead-----------------------2
 Face Slot----------------------A_InvFace-----------------------3
 Right Ear Slot-----------------A_InvEar------------------------4
 Neck Slot----------------------A_InvNeck-----------------------5
 Shoulder Slot------------------A_InvShoulders------------------6
 Arms Slot----------------------A_InvArms-----------------------7
 Back Slot----------------------A_InvAboutBody------------------8
 Left Wrist Slot----------------A_InvWrist----------------------9
 Right Wrist Slot---------------A_InvWrist----------------------10
 Range Slot---------------------A_InvRange----------------------11
 Hands Slot---------------------A_InvHands----------------------12
 Primary Slot-------------------A_InvPrimary--------------------13
 Secondary Slot-----------------A_InvSecondary------------------14
 Left Finger Slot---------------A_InvRing-----------------------15
 Right Finger Slot--------------A_InvRing-----------------------16
 Chest Slot---------------------A_InvChest----------------------17
 Legs Slot----------------------A_InvLegs-----------------------18
 Feet Slot----------------------A_InvFeet-----------------------19
 Waist Slot---------------------A_InvWaist----------------------20
 Ammo Slot----------------------A_InvAmmo-----------------------21
 Main Inventory Slot 1----------A_RecessedBox-------------------22   
 Main Inventory Slot 2----------A_RecessedBox-------------------23
 Main Inventory Slot 3----------A_RecessedBox-------------------24
 Main Inventory Slot 4----------A_RecessedBox-------------------25
 Main Inventory Slot 5----------A_RecessedBox-------------------26
 Main Inventory Slot 6----------A_RecessedBox-------------------27
 Main Inventory Slot 7----------A_RecessedBox-------------------28
 Main Inventory Slot 8----------A_RecessedBox-------------------29
**********************************************************************

Now you should have the customised item list you wrote down, with an assigned QuickClick numbered location along with a background image name and an EQType ID number on a piece of paper in front of you. Its time to open up the "poweroftwo" folder and locate the file called EQUI_HotButtonWnd.xml. This file opens up with any standard text editor such as TextEdit, Dashcode, Pages, Open Office and so on. The twelve customisable slots are at the very top of the file and flagged to be extremely easy to locate and read. The two lines of XML code in between the two flags that say "****THIS IS WHAT YOU EDIT****" are where you change the existing <Background> and <EQType> info to the list you have in front of you.

EXAMPLE :

If I want the top left slot to show my Cloak rather than a bag, I change THIS...

Code:
<!-- ************************************** QuickClick 1 (Top Row Left) *************************************** -->
   <InvSlot item = "HB_Quick1">
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>132</X>
         <Y>2</Y>
      </Location>
      <Size>
         <CX>32</CX>
         <CY>32</CY>
      </Size>

<!-- ******** THIS IS WHAT YOU EDIT ******** -->
      <Background>A_RecessedBox</Background>
      <EQType>22</EQType>
<!-- ******** THIS IS WHAT YOU EDIT ******** -->

   </InvSlot>


to THIS...

Code:
<!-- ************************************** QuickClick 1 (Top Row Left) *************************************** -->
   <InvSlot item = "HB_Quick1">
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>132</X>
         <Y>2</Y>
      </Location>
      <Size>
         <CX>32</CX>
         <CY>32</CY>
      </Size>

<!-- ******** THIS IS WHAT YOU EDIT ******** -->
      <Background>A_InvAboutBody</Background>
      <EQType>8</EQType>
<!-- ******** THIS IS WHAT YOU EDIT ******** -->

   </InvSlot>

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Last edited by Maktub on Fri Jun 04, 2010 2:56 am, edited 2 times in total.

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PostPosted: Wed Jun 02, 2010 5:15 am 
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All I can say is thank you so much Maktub :)

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PostPosted: Wed Jun 02, 2010 5:50 am 
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Fantastic work Maktub!

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PostPosted: Wed Jun 02, 2010 3:10 pm 
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PostPosted: Thu Jun 03, 2010 12:51 pm 
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I tried downloading but it says not found when I click on the link.

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PostPosted: Thu Jun 03, 2010 8:27 pm 
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Murdoc wrote:
I tried downloading but it says not found when I click on the link.


You might just need to Reload the page (Cmd-R usually)... see if that helps.

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PostPosted: Thu Jun 03, 2010 10:40 pm 
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Excelent work again Maktub, i love the new gauge style.

one question i do have is on the spellbook (the regular one not the small). Is there an easy way the arrow boxes to flip pages can be bigger? as there is plenty of free space but the boxes are quite fiddly to click.

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PostPosted: Thu Jun 03, 2010 10:47 pm 
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I'll have a look through the textures and see if I can find a suitable button to use without changing the current texture files. I suspect there aren't any with arrows on other than the ones currently in use but we might be able to do something similar with larger buttons with a text +/- written on.

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PostPosted: Thu Jun 03, 2010 11:02 pm 
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You can also use the left/right arrow keys to turn pages in your spellbook.

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PostPosted: Fri Jun 04, 2010 1:27 am 
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aye i figured that with it being such a small thing, an actual change would be a major pain in the ass!

and you know what? in the 10 years i have known this game, i have not once used arrow keys to change pages, today i have learnt something new though i'm not sure i can train myself to actually do it that way

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PostPosted: Fri Jun 04, 2010 2:10 am 
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Maktub wrote:
Murdoc wrote:
I tried downloading but it says not found when I click on the link.


You might just need to Reload the page (Cmd-R usually)... see if that helps.


That worked! Maktub your UI enhances my game play so much, thank you so much for the time and effort you put into this project for us :)

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PostPosted: Fri Jun 04, 2010 3:11 am 
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I have filled in those two reserved replies at the top of this thread about the "POWEROFTWO crashes on loading" issue and also put in a guide on how to customise your Hot Button window.

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PostPosted: Wed Jun 16, 2010 3:05 am 
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I upgraded to 2.0.

Two questions:

1) My window selector has no icons in it? If I hover over the empty slots, I see the hover help.

2) The chat windows with no labels - I like it, but how do I move the windows? Without the headers all I can seem to do it change the window sizes?

Zant.


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